It's been a long and slow battle, but victory is soon at hand. It is >projected that by 2028, PC gaming revenue is expected to surprass
revenue for console gaming.*
PC has already surpassed the revenue for any individual console
platform's sales: PS5, Nintendo Switch, that one from Microsoft that
used to be popular (what was it called again? ;-)... they all lag
behind the PC in revenue. But soon the PC will be so popular that even >/combined/ the console market won't be able to compete.
Pretty good for a platform that was declared dead twenty years back.
Maybe going back to PS5 exclusivity isn't the best strategy, Sony, ya
think?
The only fly in the ointment is that --as great as PC is doing--
mobile is doing even better. In fact, some are even saying that soon
nobody will be developing for PC anymore, but instead everything will
be mobile.
We'll see about that. Come back for a follow-up report in twenty
years.
It's been a long and slow battle, but victory is soon at hand. It is projected that by 2028, PC gaming revenue is expected to surprass
revenue for console gaming.*
PC has already surpassed the revenue for any individual console
platform's sales: PS5, Nintendo Switch, that one from Microsoft that
used to be popular (what was it called again? ;-)... they all lag
behind the PC in revenue. But soon the PC will be so popular that even /combined/ the console market won't be able to compete.
Pretty good for a platform that was declared dead twenty years back.
Maybe going back to PS5 exclusivity isn't the best strategy, Sony, ya
think?
The only fly in the ointment is that --as great as PC is doing--
mobile is doing even better. In fact, some are even saying that soon
nobody will be developing for PC anymore, but instead everything will
be mobile.
We'll see about that. Come back for a follow-up report in twenty
years.
It's been a long and slow battle, but victory is soon at hand. It is >projected that by 2028, PC gaming revenue is expected to surprass
revenue for console gaming.*
On Fri, 13 Mar 2026 13:12:48 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
Can anyone even afford a PC any more? I just checked on the 64 GB of RAM
I bought for a little over $200 a year ago. It now costs over $850.
We'll see what the PC gaming revenue reports look like after the AI bros
get done wreaking havoc on the consumer markets. I suspect a strong dip
in 3-5 years.
AI can't fail fast enough, afaic.
We'll see what the PC gaming revenue reports look like after the AI bros
get done wreaking havoc on the consumer markets. I suspect a strong dip
in 3-5 years.
AI can't fail fast enough, afaic.
But the cluelessness of the AI-bros amuses me. It's right up there
with the crypto-bros who thought everyone would leap to bitcoin and
NFTs, and then were bemused when --after the initial hype cycle
faded-- they were left with mostly worthless pictures of ugly frogs.
But its especially stupid regarding AI in games. We want to play good
games, and your product prevents us from doing that. Is there any
wonder gamers are against it?!?
On Mon, 16 Mar 2026 12:02:03 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
But its especially stupid regarding AI in games. We want to play good >>games, and your product prevents us from doing that. Is there any
wonder gamers are against it?!?
There are whole games where you converse with an LLM. They suck.
<rant>Basically, we're seeing sunk cost fallacy. Tech bros made an
amazing leap with their processing algorithms where LLMs sounded so human >that some idiots even thought it was conscious. They figured they didn't
have very far to go to make it a killer product. They circulated stories >about AI causing an extinction event, it was so groundbreaking, just to >generate buzz. Then they created a killer tech demo, and a bunch of
people who don't deserve to hold their jobs any longer bought into it.
And... oh fuck that was really way too optimistic, because they don't >understand *how* they got the results they did, and so they don't know
how to fix it and make it a usable product. Make a small tweak and it's >spewing Mein Kampf.
Where we absolutely know it went off the rails is when all the AI
services started adding the boilerplate: "LLM Generated results may be >inaccurate." Translation from their lawyer-speak is "Our product is >irretrievably broken." They all do it now, in one way or another.
And you can't confirm anything, because it's synthesized from everything.
So it's completely useless if you need to rely on its output.
They can't fix it. It's not getting any better. They're fucked. To their >chagrin, they spent out an awful lot of speculative money and some
powerful people have big bucks riding on this fool's gold.
I'm personally convinced they're now attempting to get "Too big to fail." >People like this always find a way to skirt consequences. They'll
threaten to crash the world economy before they eat their own shit
sandwich. At this point, I'm on team "it can burn." These people need to >suffer consequences or we will get crashes that hurt you and me and never >touch them. If that means I'm back to flint and steel, so be it.
</rant>
- - -
And what does LLM, and ML in general, have to do with games AI? There's >machine learning processes to make AI really good at, say, Counterstrike,
so long as no one learns and adapts, but it requires more compute power
and time than anyone wants to bother with for gaming. We'd need quantum
NPs to do the real-time work necessary. Chess lends itself to algorithmic >computation. RTS or FPS? No way.
I'm not surprised devs and pubs did the "unfaithful boyfriend" head turn,
it was sexy as hell, but it should have ended there. The last thing our
toys need is an unreliable, possibly unsafe toy integrated into them.
And NFTs. Fuck NFTs. Had to mention them. It's context.
And in the meantime, hey, the world gets premium-level child-porn
generators that requires mega-gallons of water, gigawatts of power,
billions of dollars of hardware and is eliminating jobs across the
world. Doesn't that all make it worth it?
This reminds me of a thoughtful Thai show on Netflix called Tomorrow + i.
It has a very "The Outer Limits" feel to it.
The second episode, "paradistopia" in particular, as far as AI generated >porn.
Although the iBuddy episode is even better. AI generated virtue. I highly >recommend the series.
Still, I suspect the AI espoused by any of these shows is 1000% better
than the over-glorified chat-bots we currently have. All the copyright >violating, porn-generating, privacy-destroying, environment-stomping,
and technology-hoarding wouldn't be quite so bad if it actually
resulted in a worthwhile product. HAL9000 they ain't.
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