• New GOG, same as the old GOG

    From Spalls Hurgenson@3:633/10 to All on Friday, January 02, 2026 12:11:13

    So, GOG.com just got bought out.*

    Fortunately, it was purchased by one of its original founders and not,
    say, by IGN or some megacorp (as happened with HumbleBundle). So its
    unlikely that there will be radical change at the company. Still, its separation from CD Projekt, publisher of the Witcher games and its
    former owner, will doubtlessly result in some new policies... and for
    a very simple reason.

    GOG isn't really profitable. It's been mostly kept alive by CD
    Projekt's amazing success with the Witcher and Cyberpunk games. It
    isn't (as far as I am aware) running in the red... but its profits are
    nearly negligible. It's only one or two bad years from going under...
    and now it doesn't have the protection of CD Projekt Red to pull it
    back up should it slip beneath the waves.

    I like GOG. I own a lot of games from GOG. I think their DRM-free
    policy is good for the industry, and good for their customers. I like
    that it's one of the few viable competitors to Steam, and together
    they formed a bastion against the awful encroachment of
    subscription-based gaming. I don't want to see it fail.

    But I think its demise just became a little more likely with this
    sale.

    GOG has always been very niche. Most people just don't care about DRM,
    and that policy has cost it a lot of high-profile games because the
    publishers were too afraid of piracy to risk selling on the GOG
    marketplace without copy-protection. Too, GOG has been a bit behind in
    offering features that players wanted (such as chat). It took it ten
    years before it finally offered a client (long after Steam, EA,
    Ubisoft and Battlenet). It just wasn't a destination most gamers were interested in visiting.

    Case in point: only about 10% of the sales of "Cyberpunk 2077" were
    made on GOG. Far more games were sold on Steam and on consoles. GOG is
    an afterthought to most people. It's not a valuable property; CD
    Projekt sold it for a pittance ($25million USD) because it isn't
    really viable without an influx of money.

    So, cool; GOG hasn't been sold to a mega-corp that will totally
    destroy everything that made the storefront so noteworthy. But at the
    same time, it's not like its really separate from CD Projekt; its new
    owner is still one of the publishers chair people. It's more of a
    reshuffling of the deck chairs, a way to ensure that the publisher is
    no longer weighed down by the potential wreck that is GOG.

    I hope GOG survives somehow. But I fear we may be witnessing the
    beginning of its end.






    * announcement https://www.gog.com/blog/gog-is-getting-acquired-by-its-original-co-founder-what-it-means-for-you/


    --- PyGate Linux v1.5.2
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Gottfried Neuner@3:633/10 to All on Friday, January 02, 2026 18:49:08
    On 1/2/2026 6:11 PM, Spalls Hurgenson wrote:

    So, GOG.com just got bought out.*

    Fortunately, it was purchased by one of its original founders and not,
    say, by IGN or some megacorp (as happened with HumbleBundle). So its
    unlikely that there will be radical change at the company. Still, its separation from CD Projekt, publisher of the Witcher games and its
    former owner, will doubtlessly result in some new policies... and for
    a very simple reason.

    GOG isn't really profitable. It's been mostly kept alive by CD
    Projekt's amazing success with the Witcher and Cyberpunk games. It
    isn't (as far as I am aware) running in the red... but its profits are
    nearly negligible. It's only one or two bad years from going under...
    and now it doesn't have the protection of CD Projekt Red to pull it
    back up should it slip beneath the waves.

    I like GOG. I own a lot of games from GOG. I think their DRM-free
    policy is good for the industry, and good for their customers. I like
    that it's one of the few viable competitors to Steam, and together
    they formed a bastion against the awful encroachment of
    subscription-based gaming. I don't want to see it fail.

    But I think its demise just became a little more likely with this
    sale.

    GOG has always been very niche. Most people just don't care about DRM,
    and that policy has cost it a lot of high-profile games because the publishers were too afraid of piracy to risk selling on the GOG
    marketplace without copy-protection. Too, GOG has been a bit behind in offering features that players wanted (such as chat). It took it ten
    years before it finally offered a client (long after Steam, EA,
    Ubisoft and Battlenet). It just wasn't a destination most gamers were interested in visiting.

    Case in point: only about 10% of the sales of "Cyberpunk 2077" were
    made on GOG. Far more games were sold on Steam and on consoles. GOG is
    an afterthought to most people. It's not a valuable property; CD
    Projekt sold it for a pittance ($25million USD) because it isn't
    really viable without an influx of money.

    So, cool; GOG hasn't been sold to a mega-corp that will totally
    destroy everything that made the storefront so noteworthy. But at the
    same time, it's not like its really separate from CD Projekt; its new
    owner is still one of the publishers chair people. It's more of a
    reshuffling of the deck chairs, a way to ensure that the publisher is
    no longer weighed down by the potential wreck that is GOG.

    I hope GOG survives somehow. But I fear we may be witnessing the
    beginning of its end.






    * announcement https://www.gog.com/blog/gog-is-getting-acquired-by-its-original-co-founder-what-it-means-for-you/


    I think the core idea of GOG was always the "play old games just like
    the old times" thing. Branching out into modern games is maybe not what
    they really need anyway.

    --- PyGate Linux v1.5.2
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Justisaur@3:633/10 to All on Friday, January 02, 2026 09:52:34
    On 1/2/2026 9:11 AM, Spalls Hurgenson wrote:

    So, GOG.com just got bought out.*

    Fortunately, it was purchased by one of its original founders and not,
    say, by IGN or some megacorp (as happened with HumbleBundle). So its
    unlikely that there will be radical change at the company. Still, its separation from CD Projekt, publisher of the Witcher games and its
    former owner, will doubtlessly result in some new policies... and for
    a very simple reason.

    GOG isn't really profitable. It's been mostly kept alive by CD
    Projekt's amazing success with the Witcher and Cyberpunk games. It
    isn't (as far as I am aware) running in the red... but its profits are
    nearly negligible. It's only one or two bad years from going under...
    and now it doesn't have the protection of CD Projekt Red to pull it
    back up should it slip beneath the waves.

    I like GOG. I own a lot of games from GOG. I think their DRM-free
    policy is good for the industry, and good for their customers. I like
    that it's one of the few viable competitors to Steam, and together
    they formed a bastion against the awful encroachment of
    subscription-based gaming. I don't want to see it fail.

    But I think its demise just became a little more likely with this
    sale.

    GOG has always been very niche. Most people just don't care about DRM,
    and that policy has cost it a lot of high-profile games because the publishers were too afraid of piracy to risk selling on the GOG
    marketplace without copy-protection. Too, GOG has been a bit behind in offering features that players wanted (such as chat). It took it ten
    years before it finally offered a client (long after Steam, EA,
    Ubisoft and Battlenet). It just wasn't a destination most gamers were interested in visiting.

    Case in point: only about 10% of the sales of "Cyberpunk 2077" were
    made on GOG. Far more games were sold on Steam and on consoles. GOG is
    an afterthought to most people. It's not a valuable property; CD
    Projekt sold it for a pittance ($25million USD) because it isn't
    really viable without an influx of money.

    So, cool; GOG hasn't been sold to a mega-corp that will totally
    destroy everything that made the storefront so noteworthy. But at the
    same time, it's not like its really separate from CD Projekt; its new
    owner is still one of the publishers chair people. It's more of a
    reshuffling of the deck chairs, a way to ensure that the publisher is
    no longer weighed down by the potential wreck that is GOG.

    I hope GOG survives somehow. But I fear we may be witnessing the
    beginning of its end.

    Oof. Guess I need to buy a new HD and download everything I have on it.
    I'm not sure I can be bothered, but I do have Cyberpunk, and the
    Witcher games on it, and everything else that wasn't at a huge
    difference in price.


    --
    -Justisaur

    ?-?
    (\_/)\
    `-'\ `--.___,
    ?ª'\( ,_.-'
    \\
    ^'

    --- PyGate Linux v1.5.2
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Mike S.@3:633/10 to All on Saturday, January 03, 2026 09:08:08
    On Fri, 02 Jan 2026 12:11:13 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    I hope GOG survives somehow. But I fear we may be witnessing the
    beginning of its end.

    I agree.

    I won't miss GOG too much if they go. My GOG games are backed up twice
    over and I already purchased all the old games I wanted from them.

    --- PyGate Linux v1.5.2
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Spalls Hurgenson@3:633/10 to All on Monday, January 12, 2026 11:08:57
    On Fri, 02 Jan 2026 12:11:13 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Just a followup:

    There's an interesting article/interview with Kicinski --GOG's
    new(ish) owner-- that goes into more detail about the purchase. You
    can read it here: https://www.gamesindustry.biz/the-new-owner-of-gog-discusses-taking-on-steam-the-devil-of-drm-and-following-in-nightdives-footsteps

    It includes a brief history of the company, some details on the sale,
    and some ideas for the future. Nothing too solid (I mean, it's mainly
    a puff piece intended, I think, to court investors) but there was one interesting fact:

    I wrote:
    GOG isn't really profitable.

    And the article above confirms:

    "Looking at the numbers, GOG has never been a big breadwinner
    for CDPR. In the first half of 2025, it recorded a net
    profitability of -0.9%, compared to 35% for the CD Projekt
    group as a whole. It was a similar story for the 2024
    financial year, when GOG recorded net profitability of
    0.6%, while the overall group posted profitability of 47.7%."

    GOG is barely breaking even. Which seems really odd, given that I
    can't imagine its costs are that high. This implies that sales are
    really low on the storefront.

    Kicinski suggests this is because CD Projekt was prioritizing
    resources toward its own software development rather than building up
    GOG... but I think that's wishful thinking. GOG doesn't really need
    much building up. It's built. People just aren't interested in what
    it's selling. Which is terrible, but that seems to be the truth. I'm
    not sure how disengaging from the CD Projekt money-umbilical is going
    to help GOG.





    --- PyGate Linux v1.5.2
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)