https://www.nature.com/articles/d41586-026-00813-4
When the computer game Doom was released in 1993, its utility
for science wasn?t immediately clear. Since then, the first-
person shooter has been used in many studies, from helping to
improve artificial-intelligence models1 to investigating the
effects of video games on memory and aggression2.
It has also spawned a subculture in which fans and developers,
including scientists, try to run the game on different devices ?
from calculators to digital pregnancy tests. Last month, scientists
in Australia reported that they had taught neurons grown on a
silicon chip to play the game. The phrases ?Can it run Doom??
and ?It runs Doom? have become a popular Internet meme.
. . .
Note ... original DOOM has also been used for
military training. The game, plus the dark
droning sound-track, DO induce PTSD-like
effects ... been there, experienced it, many
others have related the same.
For mil training it puts people in the right
paranoid frame of mind to react instantly to
real threats.
For Joe Civvie ... play it for awhile and, slight
noise or such, you reach for your virtual shotgun.
Takes a few weeks to wear off.
Later versions don't do that so much, but D-1 does.
The first Duke Nuke'Em was 'similar'.
It IS interesting how AIs and even neurons in
a dish, can learn to play DOOM.
I wonder if it gives the AIs PTSD ???
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