With physical control levers and knobs and whatnot, you can go by feel
once you get used to them. That doesn?t work with touchscreens; you
have to keep continually looking to see what you are touching.
I noticed this when I got my first smartphone over a decade ago. And
here is Victor Glover, the pilot on the recent Artemis II mission to
the Moon, saying the same sort of thing <
https://arstechnica.com/space/2026/04/artemis-ii-pilot-describes-landing-in-orion-from-intense-to-pure-elation/>:
If I?m doing something where I?m so busy that I cannot stop and
look down at my hands to fly, this is the biggest difference. I
have to touch the screen, which means I have to look, because if I
touch right next to that arrow, it doesn?t work. In Orion, I have
a feel. I don?t have to look. I can focus on precision because I
can look out the window the whole time. That?s the difference. So
stick-and-throttle, or hand controllers, are vital depending on
the type of tasks.
The sentences before this try to suggest that there might be
situations where touch screens are better, but I think it?s telling
that he doesn?t give any example of that.
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* Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)