• Big surprise: people are buying fewer PCs

    From Spalls Hurgenson@3:633/10 to All on Saturday, July 25, 2026 13:28:45

    With the RAM-pocalypse (and GPU-pocalypse, SSD-pocalypse,
    CPU-pocalypse, HDD-pocalypse, and basically a -pocalypse for every
    component of your PC) firmly set upon us, it's no surprise that PC
    sales would be going down. Everybody expected it. Who can afford a new
    PC when components are so expensive? Even more so when prices for
    necessities are skyrocketing as well.But there's a difference between
    knowing something is going to happen, and actually being able to point
    at data and say, "Yup, happening." And now, we have the data to do the
    latter.*

    The actual decreases look small --2% down for Lenovo, %8 for HP,
    etc.-- but considering how many PCs they sell, those single-digit
    percentages represent tens of millions of computers. More, these
    decreases are probably just the start, as the initial hurt from the
    *-pocalypse was buffered by in-house stocks of components that kept
    prices from rising too high initially. But the warehouses are
    emptying, and OEMs are either being forced to raise prices, slow
    production, or reduce entry-level configurations. But the end result
    is that people just aren't seeing the value in buying a new computer
    now.

    On a related note: it's been reported that Valve SteamDeck sales
    plummeted by more than 80% after Valve increased the price**
    But on the plus side, it ALSO means that nobody is buying these stupid "AI-powered PCs" that Microsoft was betting the farm on.

    God knows that nvidia and Intel haven't really been providing value-for-the-dollar with their latest releases, as their hardware
    hasn't been providing the same increase in performance as it has in
    years past. Unable to provide more brute horsepower, instead the tech
    giants rely on software trickery to imitate the speed-increases of
    yesteryear. So even when you can afford the newest-and-greatest,
    you're still not getting the same bang-for-the-buck.

    So, what does this really mean for gaming? Well, that's not entirely
    clear but one effect is that developers and publishers betting on new
    hardware powering their Biggest Games need to scale back, because
    increasingly more and more gamers are going to be running on old tech.
    Maybe we'll start seeing a return to optimization techniques rather
    than expecting everybody to own $2500 GPUs and 20-core CPUs? Wouldn't
    that be nice? Games that fit in a 20GB rather than 100GB? Dare we to
    dream of such a utopia?

    It's gotta be a terrifying time for developers who started their
    projects three years ago, though, and only now are coming to the
    realization that the audience --and the tech-- that they hoped would
    get them smooth 100+ fps just isn't there.

    On the consumer side... well if you were lucky enough to snag a
    5080GTX last year, maybe consider selling it and using the money to
    buy a 4080GTX for half of what you get. Almost the same performance,
    and an extra $800 USD in your pocket! ;-)

    Either way, it's a weird time for the industry. But it's all worth it
    for the great things AI is bringing us, right? ;-)



    ====
    * reported on here https://www.pcgamer.com/hardware/fresh-evidence-from-independent-researchers-confirms-the-first-drop-in-pc-shipments-in-over-a-year-and-its-only-going-to-get-worse/
    ** says so here! https://www.techspot.com/news/113220-valve-steam-deck-price-hike-has-completely-destroyed.html



    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Ant@3:633/10 to All on Sunday, July 26, 2026 06:32:47
    I wonder how long my old PCs can last. :(


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    With the RAM-pocalypse (and GPU-pocalypse, SSD-pocalypse,
    CPU-pocalypse, HDD-pocalypse, and basically a -pocalypse for every
    component of your PC) firmly set upon us, it's no surprise that PC
    sales would be going down. Everybody expected it. Who can afford a new
    PC when components are so expensive? Even more so when prices for
    necessities are skyrocketing as well.But there's a difference between
    knowing something is going to happen, and actually being able to point
    at data and say, "Yup, happening." And now, we have the data to do the latter.*

    The actual decreases look small --2% down for Lenovo, %8 for HP,
    etc.-- but considering how many PCs they sell, those single-digit
    percentages represent tens of millions of computers. More, these
    decreases are probably just the start, as the initial hurt from the *-pocalypse was buffered by in-house stocks of components that kept
    prices from rising too high initially. But the warehouses are
    emptying, and OEMs are either being forced to raise prices, slow
    production, or reduce entry-level configurations. But the end result
    is that people just aren't seeing the value in buying a new computer
    now.

    On a related note: it's been reported that Valve SteamDeck sales
    plummeted by more than 80% after Valve increased the price**
    But on the plus side, it ALSO means that nobody is buying these stupid "AI-powered PCs" that Microsoft was betting the farm on.

    God knows that nvidia and Intel haven't really been providing value-for-the-dollar with their latest releases, as their hardware
    hasn't been providing the same increase in performance as it has in
    years past. Unable to provide more brute horsepower, instead the tech
    giants rely on software trickery to imitate the speed-increases of yesteryear. So even when you can afford the newest-and-greatest,
    you're still not getting the same bang-for-the-buck.

    So, what does this really mean for gaming? Well, that's not entirely
    clear but one effect is that developers and publishers betting on new hardware powering their Biggest Games need to scale back, because increasingly more and more gamers are going to be running on old tech.
    Maybe we'll start seeing a return to optimization techniques rather
    than expecting everybody to own $2500 GPUs and 20-core CPUs? Wouldn't
    that be nice? Games that fit in a 20GB rather than 100GB? Dare we to
    dream of such a utopia?

    It's gotta be a terrifying time for developers who started their
    projects three years ago, though, and only now are coming to the
    realization that the audience --and the tech-- that they hoped would
    get them smooth 100+ fps just isn't there.

    On the consumer side... well if you were lucky enough to snag a
    5080GTX last year, maybe consider selling it and using the money to
    buy a 4080GTX for half of what you get. Almost the same performance,
    and an extra $800 USD in your pocket! ;-)

    Either way, it's a weird time for the industry. But it's all worth it
    for the great things AI is bringing us, right? ;-)



    ====
    * reported on here https://www.pcgamer.com/hardware/fresh-evidence-from-independent-researchers-confirms-the-first-drop-in-pc-shipments-in-over-a-year-and-its-only-going-to-get-worse/
    ** says so here! https://www.techspot.com/news/113220-valve-steam-deck-price-hike-has-completely-destroyed.html



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  • From Spalls Hurgenson@3:633/10 to All on Sunday, July 26, 2026 12:12:00
    On Sun, 26 Jul 2026 06:32:47 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:

    I wonder how long my old PCs can last. :(


    The hardware will likely last. The performance? Will, you can still
    get by quite well with a ten-year old potato-PC, if you temper your expectations.

    I'm always surprised at how well even low-end computers run modern
    games. Twenty years ago, you'd have an ancient PC and there was no
    chance in hell of running the (then) latest and greatest games.
    Nowadays, the games will probably run on even an underpowered rig. Not
    at full detail, of course, and with sacrifices to framerate obviously,
    but you won't miss out entirely. And thanks to the incredible variety
    of games available (and the fact that graphics have long past the
    'good enough' stage), you don't NEED to run the triple-A
    mega-productions to have fun.

    Plus, there's a lot of smaller titles that will run quite well on less performant hardware. And if that's not enough, the solid backwards compatibility of the platform ensures thousands of older games still
    remain playable. All that, and we haven't even started talking about
    emulation yet! But it all points to one thing: old PCs still have a
    lot of life in them.


    You know, if it wasn't for all the MTX (and the high prices... and the
    AI slop... and the surplus of sequels/remakes... and the consolidation
    of the major developers... and, you know, all the other awful stuff in
    the hobby) I'd say we were living in a golden age of gaming. ;-)




    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Ant@3:633/10 to All on Monday, July 27, 2026 01:04:33
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Sun, 26 Jul 2026 06:32:47 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:

    I wonder how long my old PCs can last. :(

    The hardware will likely last. The performance? Will, you can still
    get by quite well with a ten-year old potato-PC, if you temper your expectations.

    I'm always surprised at how well even low-end computers run modern
    games. Twenty years ago, you'd have an ancient PC and there was no
    chance in hell of running the (then) latest and greatest games.
    Nowadays, the games will probably run on even an underpowered rig. Not
    at full detail, of course, and with sacrifices to framerate obviously,
    but you won't miss out entirely. And thanks to the incredible variety
    of games available (and the fact that graphics have long past the
    'good enough' stage), you don't NEED to run the triple-A
    mega-productions to have fun.

    Plus, there's a lot of smaller titles that will run quite well on less performant hardware. And if that's not enough, the solid backwards compatibility of the platform ensures thousands of older games still
    remain playable. All that, and we haven't even started talking about emulation yet! But it all points to one thing: old PCs still have a
    lot of life in them.


    You know, if it wasn't for all the MTX (and the high prices... and the
    AI slop... and the surplus of sequels/remakes... and the consolidation
    of the major developers... and, you know, all the other awful stuff in
    the hobby) I'd say we were living in a golden age of gaming. ;-)

    I donm't play modern games since I don't have the resources. I have many old games to play anyways. I am more concern my stuff still working. Some of the parts are like a decade old. Heck, my old PS/2 & VGA OmniCube KVM died after 25.5 yrs. :P
    --
    "Faith is being sure of what we hope for and certain of what we do not see." --Hebrews 11:1. It's National Parents, Aunt, & Uncle Day!
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    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Spalls Hurgenson@3:633/10 to All on Monday, July 27, 2026 11:49:15
    On Mon, 27 Jul 2026 01:04:33 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Sun, 26 Jul 2026 06:32:47 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:


    I wonder how long my old PCs can last. :(


    The hardware will likely last. The performance? Will, you can still
    get by quite well with a ten-year old potato-PC, if you temper your
    expectations.


    I donm't play modern games since I don't have the resources. I have many
    old games to play anyways. I am more concern my stuff still working. Some
    of the parts are like a decade old.


    Nothing wrong with that. Play the games 'cause you find 'em enjoyable,
    not because they're new. And --thanks partly to the aforementioned
    backwards compatibility-- the backlog of good old games is more than
    even the most frequent video-game player can easily exhaust. Modern
    CPUs are more than powerful for emulating most retro-consoles /
    computers too.


    Heck, my old PS/2 & VGA OmniCube KVM died after 25.5 yrs. :P


    Pretty good lifespan for hardware, and odds are that the electronics
    within are still good. As often as not, it's the connectors that fail,
    and cracking open the case and resoldering the welds would get it
    working again... although whether it's worth the effort is debatable.
    Besides, broken hardware is an excuse to buy NEW hardware! ;-)




    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Mike S.@3:633/10 to All on Monday, July 27, 2026 13:49:51
    On Mon, 27 Jul 2026 01:04:33 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    I donm't play modern games since I don't have the resources. I have many old games to play anyways. I am more concern my stuff still working. Some of the parts are like a decade old. Heck, my old PS/2 & VGA OmniCube KVM died after 25.5 yrs. :P

    I do have the resources but I prefer old games, remakes, and indie
    titles to just about anything the major studios are barfing out. From
    my point of view, you aren't missing anything.

    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Ant@3:633/10 to All on Monday, July 27, 2026 23:02:50
    Mike S. <Mike_S@nowhere.com> wrote:
    On Mon, 27 Jul 2026 01:04:33 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    I donm't play modern games since I don't have the resources. I have many old games to play anyways. I am more concern my stuff still working. Some of the parts are like a decade old. Heck, my old PS/2 & VGA OmniCube KVM died after 25.5 yrs. :P

    I do have the resources but I prefer old games, remakes, and indie
    titles to just about anything the major studios are barfing out. From
    my point of view, you aren't missing anything.

    Yeah, that too. Not just games too.
    --
    "Since we are surrounded by such a great cloud of witnesses, let us throw off everything that hinders and the sin that so easily entangles, and let us run with perseverance the race marked out for us." --Hebrews 12:1. Apple updates day after SDCC & Beijing trips. Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
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  • From Spalls Hurgenson@3:633/10 to All on Thursday, July 30, 2026 13:10:27
    On Mon, 27 Jul 2026 23:02:50 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:

    Mike S. <Mike_S@nowhere.com> wrote:
    On Mon, 27 Jul 2026 01:04:33 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    I donm't play modern games since I don't have the resources. I have many old games to play anyways. I am more concern my stuff still working. Some of the parts are like a decade old. Heck, my old PS/2 & VGA OmniCube KVM died after 25.5 yrs. :P

    I do have the resources but I prefer old games, remakes, and indie
    titles to just about anything the major studios are barfing out. From
    my point of view, you aren't missing anything.

    Yeah, that too. Not just games too.

    See, I disagree. It's not that I think that all new games are great.
    They obviously aren't. But I do think that --on the whole-- modern
    games are at least as good. There were A LOT of terrible games from
    'back in the day' too, after all.

    There's a lot to dislike with some modern titles, of course. But there
    are a lot of good games out there too. I think dismissing the entirity
    of modern titles will cause you to miss out on a lot of fun
    experiences.

    There's also so much more variety in games these days. I, for
    instance, just can't stand games that utilize card-deck mechanics. But
    games like "Balatro" are undeniably good games. Just because not every
    game is to my taste doesn't mean they aren't well-made; they just
    cater to different styles of game-play. I'm sure others feel the same
    about some of the games I do like (e.g., stupid-truck-sim games, or
    some walking sims).

    I will say this much: there's a lot less CERTAINTY as to where you'll
    find those good games, though. It used to be fairly simple: most games published by the big-name publishers were 'safe' buys, with quality
    diminishing as development costs went down. Most shareware titles of
    yesteryear were awful. But these days, thanks to the extremely
    powerful (and inexpensive) game-development tools available to
    everyone, games made by a couple people in their garage can challenge
    even triple-A titles. Meanwhile, the big-names... well, generally I
    won't say their stuff is shit --because $300 billion USD rarely
    results in something completely unplayable-- but it too often lacks
    that spark of originality and creativity that makes for a classic.

    So it takes more work to find the good stuff these days, compared to
    back in the 2000s when the division between great and terrible were
    more obvious.

    But there are still a lot of good new games coming out.



    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Mike S.@3:633/10 to All on Thursday, July 30, 2026 14:35:20
    On Thu, 30 Jul 2026 13:10:27 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    See, I disagree. It's not that I think that all new games are great.
    They obviously aren't. But I do think that --on the whole-- modern
    games are at least as good. There were A LOT of terrible games from
    'back in the day' too, after all.

    I know. I didn't mean to sound like I was saying games were better
    then and now they suck because everything was better in the good old
    days. It is just a personal preference thing. Modern day triple A
    titles (many of them, maybe most) just do not appeal to me.

    To go back to Ant's post, he said he lacked the resources to play
    modern titles. I lack the desire.

    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Spalls Hurgenson@3:633/10 to All on Thursday, July 30, 2026 15:39:12
    On Thu, 30 Jul 2026 14:35:20 -0400, Mike S. <Mike_S@nowhere.com> said
    this thing:

    On Thu, 30 Jul 2026 13:10:27 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:

    See, I disagree. It's not that I think that all new games are great.
    They obviously aren't. But I do think that --on the whole-- modern
    games are at least as good. There were A LOT of terrible games from
    'back in the day' too, after all.

    I know. I didn't mean to sound like I was saying games were better
    then and now they suck because everything was better in the good old
    days. It is just a personal preference thing. Modern day triple A
    titles (many of them, maybe most) just do not appeal to me.

    To go back to Ant's post, he said he lacked the resources to play
    modern titles. I lack the desire.

    Heh. I want to play them all! Old, new, good, not-so-good... I want
    the full gaming experience. I'll hate 90% of 'em,* but I feel I gotta
    try before I judge. All I need is boundless amounts of money, time and
    energy. ;-)

    #

    My biggest gripe with modern titles --and this mostly finger-pointing
    at the so-called 'triple-A' games-- is the lack of originality. The
    big publishers all insist on playing the safe bets (none more than
    Ubisoft, but the rest aren't much better), even as they pour hundreds
    of millions into a project. Indies have the original ideas (well, some
    do; the vast number of modern Indie games are also copy-cats too) but
    lack the same degree of polish. But regardless, game development tools
    are just so impressive these days that it takes real skill to make a
    really BAD game.**







    * Sturgeon's law all but insists on that happening!
    ** Although AI-slop is working hard on filling that niche ;-)



    --- PyGate Linux v1.5.19
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)