• Another Fan Port: Magic Carpet 2 HD

    From Spalls Hurgenson@3:633/10 to All on Wednesday, July 22, 2026 15:16:16

    "Magic Carpet 2" was one of Bullfrog's last hurrahs before being fully
    enmeshed in the Electronic Arts mire that eventually drowned the
    company. Released near the end of the DOS era, it had the player helm
    an eponymous magic carpet, flying across the rolling landscapes of
    vast (for its time) maps, fighting magical beasties with a host of
    spells, and some impressive (again, for the time) terrain deformation.
    The games were generally well received, but didn't really leave much
    mark on the industry --possibly because of the somewhat wonky
    controls-- and after two games EA put the franchise to rest.

    The originals still run fairly well on modern PCs (with the assistance
    of shims like DOSBox) but it is, of course, restricted by the
    technology of its time. A fan-made port --Magic Carpet 2 HD-- works to
    improve this. Still in development, it so far has added support for
    higher resolutions (no longer restricted to 640x480 max!), improved
    controls and easier configuration options.It even has LAN support!
    And, naturally, native support for modern operating systems so DOSBox
    is no longer required.

    The mod currently only works with "Magic Carpet 2", although getting
    the first game working is one of the long-term goals (and
    online/Internet play too!). You'll need a copy of the original game
    for the mod to work, though (fortunately, the games are available on
    GOG, and it'll work with the DOS CD-ROM version if you own that, too)

    Available here:
    https://github.com/thobbsinteractive/magic-carpet-2-hd



    #


    I have to admit, "Magic Carpet" (and its sequel) were never really
    favorites of mine. I found the gameplay too repetitive, and --giant
    'open' world aside-- the visuals were never that impressive. Plus, the
    controls were always squirrely; your magic carpet was a very wiggly,
    unstable gunship. It was an interesting concept, and even fun in its
    way, but it was never a game that kept me engaged for very long.

    Still, I'm always a supporter of fan-projects that try to
    re-invigorate old classics for modern players (much more than I ever
    am for commercial attempts to do the same. One is done for love of the
    game, the other simply to cash in on nostalgia). It's nice to see this
    game running in higher resolutions, and with the greater
    draw-distance, you can get a better appreciation of the rudimentary
    physics engine.

    But the gameplay? It's still everything it used to be. The controls
    are still extremely sensitive, and the enemies are really
    bullet-sponges (or fireball-sponges, as the case might be). It's not a
    game I think makes for great extended play... but for a match here and
    there? It's cool. I think I'll add it to my 'tiny games' collection
    where I can play it whenever I want. At only 1GB for the entire
    package --original, mod, and updated textures/sounds-- it's barely a
    noticeable use of my hard-drive.

    #

    Did you play the original? Are you excited about this fan-port? Would
    you like to see the game totally remade? Or do you have
    no-fucking-idea what the hell I'm going on about? ;-)





    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Justisaur@3:633/10 to All on Wednesday, July 22, 2026 14:08:18
    On 7/22/2026 12:16 PM, Spalls Hurgenson wrote:

    Did you play the original? Are you excited about this fan-port? Would
    you like to see the game totally remade? Or do you have
    no-fucking-idea what the hell I'm going on about? ;-)

    I played the original Magic Carpet, and while I loved the game, as you
    said there wasn't much to it, not enough to pay for MC2.

    --
    -Justisaur

    ?-?
    (\_/)\
    `-'\ `--.___,
    ?ª'\( ,_.-'
    \\
    ^'

    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Mike S.@3:633/10 to All on Wednesday, July 22, 2026 20:35:52
    On Wed, 22 Jul 2026 15:16:16 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Did you play the original? Are you excited about this fan-port? Would
    you like to see the game totally remade? Or do you have
    no-fucking-idea what the hell I'm going on about? ;-)

    The only Bullfrog games I ever played and liked were Syndicate and
    Magic Carpet. I remember really liking MC but I do remember it getting
    a bit repetitive as well. I own both games on GOG so I may give this a
    try. I just wish they gave the first game the fan-port treatment first
    though. My nostalgia for MC1 is higher.

    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Lane W@3:633/10 to All on Wednesday, July 22, 2026 18:46:09
    Mike S. wrote:
    On Wed, 22 Jul 2026 15:16:16 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Did you play the original? Are you excited about this fan-port? Would
    you like to see the game totally remade? Or do you have
    no-fucking-idea what the hell I'm going on about? ;-)

    The only Bullfrog games I ever played and liked were Syndicate and
    Magic Carpet. I remember really liking MC but I do remember it getting
    a bit repetitive as well. I own both games on GOG so I may give this a
    try. I just wish they gave the first game the fan-port treatment first though. My nostalgia for MC1 is higher.

    I remember really liking a Bullfrog game but can't remember which one. I
    just know it wasn't Dungeon Keeper because that one is so famous. Next
    thing that happened, the company was out of business and I felt regret.

    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Ant@3:633/10 to All on Thursday, July 23, 2026 01:07:39
    MC1 was cool when I played its demo back then. I didn't know they had a sequel.


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    "Magic Carpet 2" was one of Bullfrog's last hurrahs before being fully enmeshed in the Electronic Arts mire that eventually drowned the
    company. Released near the end of the DOS era, it had the player helm
    an eponymous magic carpet, flying across the rolling landscapes of
    vast (for its time) maps, fighting magical beasties with a host of
    spells, and some impressive (again, for the time) terrain deformation.
    The games were generally well received, but didn't really leave much
    mark on the industry --possibly because of the somewhat wonky
    controls-- and after two games EA put the franchise to rest.

    The originals still run fairly well on modern PCs (with the assistance
    of shims like DOSBox) but it is, of course, restricted by the
    technology of its time. A fan-made port --Magic Carpet 2 HD-- works to improve this. Still in development, it so far has added support for
    higher resolutions (no longer restricted to 640x480 max!), improved
    controls and easier configuration options.It even has LAN support!
    And, naturally, native support for modern operating systems so DOSBox
    is no longer required.

    The mod currently only works with "Magic Carpet 2", although getting
    the first game working is one of the long-term goals (and
    online/Internet play too!). You'll need a copy of the original game
    for the mod to work, though (fortunately, the games are available on
    GOG, and it'll work with the DOS CD-ROM version if you own that, too)

    Available here:
    https://github.com/thobbsinteractive/magic-carpet-2-hd



    #


    I have to admit, "Magic Carpet" (and its sequel) were never really
    favorites of mine. I found the gameplay too repetitive, and --giant
    'open' world aside-- the visuals were never that impressive. Plus, the controls were always squirrely; your magic carpet was a very wiggly,
    unstable gunship. It was an interesting concept, and even fun in its
    way, but it was never a game that kept me engaged for very long.

    Still, I'm always a supporter of fan-projects that try to
    re-invigorate old classics for modern players (much more than I ever
    am for commercial attempts to do the same. One is done for love of the
    game, the other simply to cash in on nostalgia). It's nice to see this
    game running in higher resolutions, and with the greater
    draw-distance, you can get a better appreciation of the rudimentary
    physics engine.

    But the gameplay? It's still everything it used to be. The controls
    are still extremely sensitive, and the enemies are really
    bullet-sponges (or fireball-sponges, as the case might be). It's not a
    game I think makes for great extended play... but for a match here and
    there? It's cool. I think I'll add it to my 'tiny games' collection
    where I can play it whenever I want. At only 1GB for the entire
    package --original, mod, and updated textures/sounds-- it's barely a noticeable use of my hard-drive.

    #

    Did you play the original? Are you excited about this fan-port? Would
    you like to see the game totally remade? Or do you have
    no-fucking-idea what the hell I'm going on about? ;-)





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    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Mike S.@3:633/10 to All on Thursday, July 23, 2026 10:00:52
    On Wed, 22 Jul 2026 18:46:09 -0600, Lane W <cactus_DAC@yahoo.com>
    wrote:

    I remember really liking a Bullfrog game but can't remember which one. I >just know it wasn't Dungeon Keeper because that one is so famous. Next
    thing that happened, the company was out of business and I felt regret.

    I think either Populous or Dungeon Keeper is their most famous title.
    Neither one really interested me personally though.

    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Spalls Hurgenson@3:633/10 to All on Thursday, July 23, 2026 11:04:15
    On Thu, 23 Jul 2026 10:00:52 -0400, Mike S. <Mike_S@nowhere.com> said
    this thing:

    On Wed, 22 Jul 2026 18:46:09 -0600, Lane W <cactus_DAC@yahoo.com>
    wrote:

    I remember really liking a Bullfrog game but can't remember which one. I >>just know it wasn't Dungeon Keeper because that one is so famous. Next >>thing that happened, the company was out of business and I felt regret.

    I think either Populous or Dungeon Keeper is their most famous title.
    Neither one really interested me personally though.

    "Populous" was certainly the game that /made/ Bullfrog; they were just
    a tiny struggling developer before that, but "Populous" was what made
    them famous. It was also their most-ported title, so it probably had
    the widest distribution of any of their games.

    "Dungeon Keeper" (and its sequel) might be their most beloved games,
    though. So many people point to those games as the studio's high-water
    mark. But "Theme Park" was probably their most influential title...
    not for the game itself, but for the genre it inspired. You can trace
    back many of the gameplay elements in something like "Jurassic Park:
    Evolution 3" to that game.

    My favorites in the Bullfrog library will always be the "Syndicate"
    games, though. So stylish!

    The "Magic Carpet" games were middle-of-the-road titles from the
    developer. Not their best, but hardly their worst. They were
    impressive from a technological front for their time, but they didn't
    really do anything all that memorable in terms of gameplay (and their
    wobbly controls made it difficult to appreciate the games anyway).
    They've been mostly forgotten over the years

    I still love that fans are working to re-create the games for modern
    systems. I appreciate that sort of dedication.





    --- PyGate Linux v1.5.18
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)