• I Played: Moonlighter

    From Justisaur@3:633/10 to All on Monday, July 13, 2026 15:13:08
    A week and a half ago I played:

    Moonlighter ***

    It's a roguelike top down real time dungeon crawler rpg, and store
    simulator. It reminds me a lot of Cult of the Lamb for the dungeon
    crawl portion of the game, but it's much more generic, and not as
    interesting, and it has the store simulator instead of the cult action
    (which was also more interesting.)

    The store simulator doesn't really take much time, at least not much
    more than the inventory management normally involved in a dungeon
    crawler. It never got onerous. You put prices on things and npcs come
    in to buy the extras of what you got in the dungeon. You have to figure
    out what to sell stuff for, if the NPCs give you a sourpus then you made
    it too high, and if they have gold in their eyes "great deal" then you
    sold it for too little. They come in quickly enough starting high and
    about halving your price each time they give you a sourpus will get you
    close enough withough losing out on much. You can quickly change the
    price, and the next npc will come along quickly.

    I was a bit disappointed that weapons and armor were very rare to get in
    the dungeon and were not worth much for selling, and crafting them
    wasn't worth doing (except for yourself) as the parts sold for much more
    than the end product.

    It's a short game, maybe 25 hours. It did have NG+ but it isn't
    interesting enough to play NG+. It's an ok game, but I'd recommend Cult
    of the Lamb as a similar but much better game over this any day.

    --
    -Justisaur

    ?-?
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    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)