• No Man's Sky - followup

    From Dimensional Traveler@3:633/10 to All on Sunday, May 10, 2026 21:04:05
    As one or two of you may remember a little while ago I bought 'No Man's
    Sky' and started playing it. I thought I'd give a little update.

    Shortly after I started playing the developers introduced a bug.
    Apparently this is common as they are continuously adding and expanding
    the game. Which to me says their QC sucks.

    This particular bug is a big one IMO. The player can make, very, very
    early on, a scanner to attach to their suit. This allows you to scan
    for material deposits, settlements and all kinds of rather important
    things. The bug nerfed the scanner. Basically you can't find all the
    stuff you need to progress early on without it.

    So I went off to play another game while I waited for the bug fix.
    (Stardew Valley for those who care.)

    Finally the bug fix was implemented in the latest update. But I'm in
    the SDV groove now so not inclined to immediately jump back in to NMS.

    Just a little reminder that it is pretty important for developers to not
    break their games with updates that haven't been tested worth fecal
    matter. Someday I'll try NMS again but its not going to be in the
    immediate future.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.


    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From bill_wilson@3:633/10 to All on Monday, May 11, 2026 10:15:03
    You play such intellectually intense games! You must be real smart and
    stuff!

    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Spalls Hurgenson@3:633/10 to All on Monday, May 11, 2026 16:28:05
    On Sun, 10 May 2026 21:04:05 -0700, Dimensional Traveler
    <dtravel@sonic.net> said this thing:

    As one or two of you may remember a little while ago I bought 'No Man's
    Sky' and started playing it. I thought I'd give a little update.

    Shortly after I started playing the developers introduced a bug.
    Apparently this is common as they are continuously adding and expanding
    the game. Which to me says their QC sucks.

    This particular bug is a big one IMO. The player can make, very, very
    early on, a scanner to attach to their suit. This allows you to scan
    for material deposits, settlements and all kinds of rather important
    things. The bug nerfed the scanner. Basically you can't find all the
    stuff you need to progress early on without it.

    So I went off to play another game while I waited for the bug fix.
    (Stardew Valley for those who care.)

    Finally the bug fix was implemented in the latest update. But I'm in
    the SDV groove now so not inclined to immediately jump back in to NMS.

    Just a little reminder that it is pretty important for developers to not >break their games with updates that haven't been tested worth fecal
    matter. Someday I'll try NMS again but its not going to be in the
    immediate future.

    That is a downside of No Man's Sky development. On the other hand, the developer has been both responsive bpth to bugs and has added massive
    amounts of content over the years, the latter free of charge. Given
    how many other publishers nickle-and-dime you with endless DLC, I'm
    willing to forgive them a few bugs.

    Especially given the size of the company. It would be great if we
    lived in a world where software got pushed out bug-free, but the
    industry does not support that tactic, and at least we're getting new
    content from Hello Games (the developer) rather than paying for the privilege... or getting bugs that never get never get fixed, which is
    too sadly the common state of affairs with a lot of other games, and
    then having to pay for DLC in addition.

    But I can understand the frustration of running into a bug that
    disrupts your game-play... especially if it was added after-the-fact
    with a new patch. Though... can't you just reverse the update by
    picking a lower version in Steam? A lot of games allow you to do that.





    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Dimensional Traveler@3:633/10 to All on Monday, May 11, 2026 17:16:36
    On 5/11/2026 1:28 PM, Spalls Hurgenson wrote:
    On Sun, 10 May 2026 21:04:05 -0700, Dimensional Traveler
    <dtravel@sonic.net> said this thing:

    As one or two of you may remember a little while ago I bought 'No Man's
    Sky' and started playing it. I thought I'd give a little update.

    Shortly after I started playing the developers introduced a bug.
    Apparently this is common as they are continuously adding and expanding
    the game. Which to me says their QC sucks.

    This particular bug is a big one IMO. The player can make, very, very
    early on, a scanner to attach to their suit. This allows you to scan
    for material deposits, settlements and all kinds of rather important
    things. The bug nerfed the scanner. Basically you can't find all the
    stuff you need to progress early on without it.

    So I went off to play another game while I waited for the bug fix.
    (Stardew Valley for those who care.)

    Finally the bug fix was implemented in the latest update. But I'm in
    the SDV groove now so not inclined to immediately jump back in to NMS.

    Just a little reminder that it is pretty important for developers to not
    break their games with updates that haven't been tested worth fecal
    matter. Someday I'll try NMS again but its not going to be in the
    immediate future.

    That is a downside of No Man's Sky development. On the other hand, the developer has been both responsive bpth to bugs and has added massive
    amounts of content over the years, the latter free of charge. Given
    how many other publishers nickle-and-dime you with endless DLC, I'm
    willing to forgive them a few bugs.

    Especially given the size of the company. It would be great if we
    lived in a world where software got pushed out bug-free, but the
    industry does not support that tactic, and at least we're getting new
    content from Hello Games (the developer) rather than paying for the privilege... or getting bugs that never get never get fixed, which is
    too sadly the common state of affairs with a lot of other games, and
    then having to pay for DLC in addition.

    But I can understand the frustration of running into a bug that
    disrupts your game-play... especially if it was added after-the-fact
    with a new patch. Though... can't you just reverse the update by
    picking a lower version in Steam? A lot of games allow you to do that.

    I don't think you can do that with NMS and I got it from GOG, not Steam,
    since it was on sale at GOG, not Steam.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)
  • From Spalls Hurgenson@3:633/10 to All on Tuesday, May 12, 2026 10:58:01
    On Mon, 11 May 2026 17:16:36 -0700, Dimensional Traveler
    <dtravel@sonic.net> said this thing:


    I don't think you can do that with NMS and I got it from GOG, not Steam, >since it was on sale at GOG, not Steam.

    GOG Galaxy reputedly has the feature to roll-back patches built into
    it too. I've never used it myself (since I rarely use GOG Galaxy,
    prefering the archivable stand-alone installers myself), but according
    to this post: https://www.thewindowsclub.com/how-to-rollback-gog-galaxy-game-to-previous-version

    - Open Galaxy
    - Find the desired (installed) game in the main game library (don't
    click it to open to the individualized page though)
    - Righy-Click the game and pick 'Manage Installation' and then pick
    "Configure"
    - On the 'Installation Screen', uncheck the "Automatically Update to
    Newest Version"
    - Select the older version

    There are, of course, a host of caveats.

    - Patch selection is limited to what is available on GOG (so, if GOG
    only got the game when it was already at patch level 3.7, you can't
    downgrade below that.)

    - The publisher can further limit the patch level available if they
    chose (or disable the option entirely; often done with online games)

    - If the game patches itself outside of GOG using its own auto-update
    routines, then obviously GOG can't do anything about that

    - if you use the stand-alone installers and then manually patched up
    from there, you're also on your own (but then you could just uninstall/reinstall from an earlier version)


    #

    I just confirmed the process mentioned above is available on GOG
    Galaxy. Quickly installing Quake II RTX; it shows three patch versions available. Selecting one downloads the necessary files to revert to
    the earlier version.

    Unfortunately, since I don't own "No Man's Sky" on GOG, I can't check
    that game specifically. But installing NMS on Steam, I see that they
    don't have lower versions available there either, so it's not looking
    hopeful (there are suggestions such a thing is possible according to
    the game's discussions forum on Steam, but I didn't follow that rabbit
    hole too deeply to figure out the how). And, anyway, apparently
    save-games aren't compatible between different versions either.

    TL;DR: you can rollback patches on GOG. But probably not for NMS.







    (now to uninstall NMS and free up 27GB)





    --- PyGate Linux v1.5.14
    * Origin: Dragon's Lair, PyGate NNTP<>Fido Gate (3:633/10)