Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting
and tool upgrades as one wanders around a universe looking for things to
do and trouble to get into.ÿ So I'm happy about that part.
But....
The interface is ... not good IMO.ÿ I'm having trouble doing the things
I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them.ÿ I'm talking simple things like "merge these two materials to make this tool".ÿ Some search-engine-fu and looking on game forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory
next to a wrecked spaceship on a radioactive planet" start to the game 'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying
to figure some of this out.
Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting
and tool upgrades as one wanders around a universe looking for things to
do and trouble to get into. So I'm happy about that part.
But....
The interface is ... not good IMO. I'm having trouble doing the things
I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them. I'm talking simple things like "merge these two >materials to make this tool". Some search-engine-fu and looking on game >forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory
next to a wrecked spaceship on a radioactive planet" start to the game >'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying
to figure some of this out.
On Sat, 25 Apr 2026 14:40:45 -0700, Dimensional Traveler
<dtravel@sonic.net> said this thing:
Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting
and tool upgrades as one wanders around a universe looking for things to
do and trouble to get into. So I'm happy about that part.
But....
The interface is ... not good IMO. I'm having trouble doing the things
I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them. I'm talking simple things like "merge these two
materials to make this tool". Some search-engine-fu and looking on game
forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory
next to a wrecked spaceship on a radioactive planet" start to the game
'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying
to figure some of this out.
I have to admit, I can't remember any specifics about the interface,
and even if I did I'm not sure my recollection would be relevant. I
played the game five years ago, and everything I've heard is that
there have been significant improvements to the game, which presumably
also includes the interface. It didn't merit notice when I wrote about
it in the 'what have you been playing' thread.
Which isn't to say that you're wrong about the interface; just that I
didn't find it any worse than found in other crafting/survival games.
I was more disappointed by how shallow the world-design felt; the lack
of story or characters, and that the universe exists only to be
exploited so you can find more planets to exploit. It was a grinding
tedium that chased me away from the game in mere hours.
From what I understand, though, the game has seen remarkable
improvement in that area since I tried it; there's more to see and do
and the universe is more than ores-and-plants to be vacuumed up as
crafting materials... or so they say. I haven't seen it myself,
although I've been tempted to to return (but you know how it is: too
many games, too little time). So it may still be worth the effort to
keep at it... if you can master the interface.
On 4/26/2026 8:08 AM, Spalls Hurgenson wrote:
On Sat, 25 Apr 2026 14:40:45 -0700, Dimensional TravelerApparently I'm not the only one frustrated by the interface.ÿ On the
<dtravel@sonic.net> said this thing:
Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting
and tool upgrades as one wanders around a universe looking for things to >>> do and trouble to get into.ÿ So I'm happy about that part.
But....
The interface is ... not good IMO.ÿ I'm having trouble doing the things
I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them.ÿ I'm talking simple things like "merge these two
materials to make this tool".ÿ Some search-engine-fu and looking on game >>> forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory
next to a wrecked spaceship on a radioactive planet" start to the game
'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying >>> to figure some of this out.
I have to admit, I can't remember any specifics about the interface,
and even if I did I'm not sure my recollection would be relevant. I
played the game five years ago, and everything I've heard is that
there have been significant improvements to the game, which presumably
also includes the interface. It didn't merit notice when I wrote about
it in the 'what have you been playing' thread.
Which isn't to say that you're wrong about the interface; just that I
didn't find it any worse than found in other crafting/survival games.
I was more disappointed by how shallow the world-design felt; the lack
of story or characters, and that the universe exists only to be
exploited so you can find more planets to exploit. It was a grinding
tedium that chased me away from the game in mere hours.
ÿFrom what I understand, though, the game has seen remarkable
improvement in that area since I tried it; there's more to see and do
and the universe is more than ores-and-plants to be vacuumed up as
crafting materials... or so they say. I haven't seen it myself,
although I've been tempted to to return (but you know how it is: too
many games, too little time). So it may still be worth the effort to
keep at it... if you can master the interface.
Steam forum for the game there are a few current threads complaining
about the initial learning curve too very steep.ÿ Most of the responses
are variations on "Git Gud!" with some sympathetic "just keep at it" posters.ÿ But what I notice is there really aren't any "Here's how to do that" actual _answers_.
Myself I've made some progress.ÿ I'm still opening the wrong menu
sometimes but I've managed to "claim" a base site (think homesteading)
and build myself a small shelter.ÿ Now I've just got to figure out how
to explore farther.ÿ But I think the game would be much better served if
the initial planet wasn't so intensely hostile, give players a chance to play around and explore a bit at the start without worrying so intensely about dying so quickly just from being outside.
On 4/26/2026 8:08 AM, Spalls Hurgenson wrote:
On Sat, 25 Apr 2026 14:40:45 -0700, Dimensional TravelerApparently I'm not the only one frustrated by the interface. On the
<dtravel@sonic.net> said this thing:
Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting
and tool upgrades as one wanders around a universe looking for things to >>> do and trouble to get into. So I'm happy about that part.
But....
The interface is ... not good IMO. I'm having trouble doing the things
I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them. I'm talking simple things like "merge these two
materials to make this tool". Some search-engine-fu and looking on game >>> forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory
next to a wrecked spaceship on a radioactive planet" start to the game
'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying >>> to figure some of this out.
I have to admit, I can't remember any specifics about the interface,
and even if I did I'm not sure my recollection would be relevant. I
played the game five years ago, and everything I've heard is that
there have been significant improvements to the game, which presumably
also includes the interface. It didn't merit notice when I wrote about
it in the 'what have you been playing' thread.
Which isn't to say that you're wrong about the interface; just that I
didn't find it any worse than found in other crafting/survival games.
I was more disappointed by how shallow the world-design felt; the lack
of story or characters, and that the universe exists only to be
exploited so you can find more planets to exploit. It was a grinding
tedium that chased me away from the game in mere hours.
From what I understand, though, the game has seen remarkable
improvement in that area since I tried it; there's more to see and do
and the universe is more than ores-and-plants to be vacuumed up as
crafting materials... or so they say. I haven't seen it myself,
although I've been tempted to to return (but you know how it is: too
many games, too little time). So it may still be worth the effort to
keep at it... if you can master the interface.
Steam forum for the game there are a few current threads complaining
about the initial learning curve too very steep. Most of the responses
are variations on "Git Gud!" with some sympathetic "just keep at it" >posters. But what I notice is there really aren't any "Here's how to do >that" actual _answers_.
Myself I've made some progress. I'm still opening the wrong menu
sometimes but I've managed to "claim" a base site (think homesteading)
and build myself a small shelter. Now I've just got to figure out how
to explore farther. But I think the game would be much better served if
the initial planet wasn't so intensely hostile, give players a chance to >play around and explore a bit at the start without worrying so intensely >about dying so quickly just from being outside.
On Sun, 26 Apr 2026 09:06:11 -0700, Dimensional Traveler
<dtravel@sonic.net> wrote:
On 4/26/2026 8:08 AM, Spalls Hurgenson wrote:
On Sat, 25 Apr 2026 14:40:45 -0700, Dimensional TravelerApparently I'm not the only one frustrated by the interface. On the
<dtravel@sonic.net> said this thing:
Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting >>>> and tool upgrades as one wanders around a universe looking for things to >>>> do and trouble to get into. So I'm happy about that part.
But....
The interface is ... not good IMO. I'm having trouble doing the things >>>> I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them. I'm talking simple things like "merge these two >>>> materials to make this tool". Some search-engine-fu and looking on game >>>> forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory >>>> next to a wrecked spaceship on a radioactive planet" start to the game >>>> 'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying >>>> to figure some of this out.
I have to admit, I can't remember any specifics about the interface,
and even if I did I'm not sure my recollection would be relevant. I
played the game five years ago, and everything I've heard is that
there have been significant improvements to the game, which presumably
also includes the interface. It didn't merit notice when I wrote about
it in the 'what have you been playing' thread.
Which isn't to say that you're wrong about the interface; just that I
didn't find it any worse than found in other crafting/survival games.
I was more disappointed by how shallow the world-design felt; the lack
of story or characters, and that the universe exists only to be
exploited so you can find more planets to exploit. It was a grinding
tedium that chased me away from the game in mere hours.
From what I understand, though, the game has seen remarkable
improvement in that area since I tried it; there's more to see and do
and the universe is more than ores-and-plants to be vacuumed up as
crafting materials... or so they say. I haven't seen it myself,
although I've been tempted to to return (but you know how it is: too
many games, too little time). So it may still be worth the effort to
keep at it... if you can master the interface.
Steam forum for the game there are a few current threads complaining
about the initial learning curve too very steep. Most of the responses
are variations on "Git Gud!" with some sympathetic "just keep at it"
posters. But what I notice is there really aren't any "Here's how to do
that" actual _answers_.
Myself I've made some progress. I'm still opening the wrong menu
sometimes but I've managed to "claim" a base site (think homesteading)
and build myself a small shelter. Now I've just got to figure out how
to explore farther. But I think the game would be much better served if
the initial planet wasn't so intensely hostile, give players a chance to
play around and explore a bit at the start without worrying so intensely
about dying so quickly just from being outside.
*--
Doesn't sound like fun to me at all, especailly with crafting a big
part of it and doesn't seem to work.
I would like to find a game without crafting that I can just pick up
and enjoy playing, roaming around... Arc Raiders has crafting, and no bathroom breaks from my experience so far for the SP, so I stopped
playing that. Got stuck early in Cyberpunk at the car on the lift,
trying to get to the rafters. Walkthroughs were no help, so I
uninstalled that one. Kingdom Come Deliverence II has a huge learning
curve. I guess I will just drive an 18 wheeler around again to relax.
:-)
Or get back to Mass Effect Legendary edition but it's been a year or
so since I played that.
But I am loving a couple gangsta games right now. Mouse PI for hire
(blown away) and for a sidescroller, Guns, Gore, and Cannolis 2 is
cracking me up. The Precinct once in a while, but the controls are frustrating.
I know, I should have waited for Spalls "What are you playing..." post
that will be here soon :-)
Think of it as all of us taking the newsgroup back from Spalls post >flooding! :D
On Sat, 25 Apr 2026 14:40:45 -0700, Dimensional Traveler
<dtravel@sonic.net> said this thing:
Well, after bugging people here and poking around a bit I bought 'No
Man's Sky' from GOG.
This morning I started playing it, put in two hours on it.
It seems like exactly the kind of game I was looking for, some crafting
and tool upgrades as one wanders around a universe looking for things to
do and trouble to get into. So I'm happy about that part.
But....
The interface is ... not good IMO. I'm having trouble doing the things
I'm being told by the intro tutorial mission because it is very NOT
clear HOW to do them. I'm talking simple things like "merge these two
materials to make this tool". Some search-engine-fu and looking on game
forums has enabled me to keep moving forward so far but it is
frustratingly non-intuitive (at least to me).
I suspect the design is partly playing to the "You wake with no memory
next to a wrecked spaceship on a radioactive planet" start to the game
'cause I'm definitely feeling a bit like a brain-damaged amnesiac trying
to figure some of this out.
I have to admit, I can't remember any specifics about the interface,
and even if I did I'm not sure my recollection would be relevant. I
played the game five years ago, and everything I've heard is that
there have been significant improvements to the game, which presumably
also includes the interface. It didn't merit notice when I wrote about
it in the 'what have you been playing' thread.
Which isn't to say that you're wrong about the interface; just that I
didn't find it any worse than found in other crafting/survival games.
I was more disappointed by how shallow the world-design felt; the lack
of story or characters, and that the universe exists only to be
exploited so you can find more planets to exploit. It was a grinding
tedium that chased me away from the game in mere hours.
From what I understand, though, the game has seen remarkable
improvement in that area since I tried it; there's more to see and do
and the universe is more than ores-and-plants to be vacuumed up as
crafting materials... or so they say. I haven't seen it myself,
although I've been tempted to to return (but you know how it is: too
many games, too little time). So it may still be worth the effort to
keep at it... if you can master the interface.
guess I will just drive an 18 wheeler around again to relax.
:-)
On Sun, 26 Apr 2026 18:41:20 -0600, PW <noneused@noneused.net> said
this thing:
guess I will just drive an 18 wheeler around again to relax.
:-)
ALways a good way to unwind... although I'm taking a temporary break
from that until the next expansion pack drops. Not so much out of a
lack of interest, but because:
a) I'm trying to work through the backlog and I can't play
other games while I'm busy speeding down the highways in
a truck simulator
On 4/27/2026 5:09 PM, Spalls Hurgenson wrote:
On Sun, 26 Apr 2026 18:41:20 -0600, PW <noneused@noneused.net> said
this thing:
guess I will just drive an 18 wheeler around again to relax.
:-)
ALways a good way to unwind... although I'm taking a temporary break
from that until the next expansion pack drops. Not so much out of a
lack of interest, but because:
ÿÿÿÿÿ a) I'm trying to work through the backlog and I can't play
ÿÿÿÿÿÿÿÿ other games while I'm busy speeding down the highways in
ÿÿÿÿÿÿÿÿ a truck simulator
You need a game that simulates playing a computer game while in the
driver's seat of an autopilot tractor-trailer rig!
On Sun, 26 Apr 2026 19:06:37 -0700, Dimensional Traveler
<dtravel@sonic.net> said this thing:
Think of it as all of us taking the newsgroup back from Spalls post >>flooding! :D
Go for it! I need a vacation! ;-)
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:31 this Monday (GMT):
Go for it! I need a vacation! ;-)
but will you still get your 0000$ paychecks????
You need a game that simulates playing a computer game while in the
driver's seat of an autopilot tractor-trailer rig!
On Tue, 28 Apr 2026 12:20:08 -0000 (UTC), candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> said this thing:
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:31 this Monday (GMT):
Go for it! I need a vacation! ;-)
but will you still get your 0000$ paychecks????
Every week! Although I have to pay a 2% surcharge to cash them. ;-)
On 4/28/2026 8:30 AM, Spalls Hurgenson wrote:
On Tue, 28 Apr 2026 12:20:08 -0000 (UTC), candycanearter07Is that all? Does that include the AI Kickback Fee?
<candycanearter07@candycanearter07.nomail.afraid> said this thing:
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:31 this Monday (GMT):
Go for it! I need a vacation! ;-)
but will you still get your 0000$ paychecks????
Every week! Although I have to pay a 2% surcharge to cash them. ;-)
On Sun, 26 Apr 2026 18:41:20 -0600, PW <noneused@noneused.net> said
this thing:
guess I will just drive an 18 wheeler around again to relax.
:-)
ALways a good way to unwind... although I'm taking a temporary break
from that until the next expansion pack drops. Not so much out of a
lack of interest, but because:
a) I'm trying to work through the backlog and I can't play
other games while I'm busy speeding down the highways in
a truck simulator
b) I've run out of things to write about ATS/ETS2 in the
'what have you been playing' threads and am hoping
that if I take a break for a few months new things
will occur to me ;-)
But lemme tell ya, I've been jonesin' for a good ride down the
freeway, listening to my favorite tunes and obediently staying under
the speed limit. Good times, that!
On Sun, 26 Apr 2026 18:41:20 -0600, PW <noneused@noneused.net> said
this thing:
guess I will just drive an 18 wheeler around again to relax.
:-)
ALways a good way to unwind... although I'm taking a temporary break
from that until the next expansion pack drops.
On Mon, 27 Apr 2026 20:09:19 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> said this thing:
On Sun, 26 Apr 2026 18:41:20 -0600, PW <noneused@noneused.net> said
this thing:
guess I will just drive an 18 wheeler around again to relax.
:-)
ALways a good way to unwind... although I'm taking a temporary break
from that until the next expansion pack drops.
For what it's worth: the release date of the next expansion to ATS
just dropped. It'll add the state of Illinois and it's coming out on
May 14th. So I guess I know what I'll be playing NEXT month ;-)
(Does saying this ahead of time excuse me from having to write out a
'what have you been playing' response on June 1st? ;-)
On Wed, 29 Apr 2026 23:10:47 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
On Mon, 27 Apr 2026 20:09:19 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> said this thing:
On Sun, 26 Apr 2026 18:41:20 -0600, PW <noneused@noneused.net> said
this thing:
guess I will just drive an 18 wheeler around again to relax.
:-)
ALways a good way to unwind... although I'm taking a temporary break
from that until the next expansion pack drops.
For what it's worth: the release date of the next expansion to ATS
just dropped. It'll add the state of Illinois and it's coming out on
May 14th. So I guess I know what I'll be playing NEXT month ;-)
(Does saying this ahead of time excuse me from having to write out a
'what have you been playing' response on June 1st? ;-)
*--
You are excited about Ilionois? What am I missing? Is this the last
state?
You are excited about Ilionois? What am I missing? Is this the last
state?
On 4/30/2026 7:30 PM, PW wrote:
You are excited about Ilionois? What am I missing? Is this the last
state?
Chicago. He'll get to run over mobsters! :D
You are excited about Ilionois? What am I missing? Is this the lastChicago. He'll get to run over mobsters! :D
state?
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